strange_aeons: (Default)
[personal profile] strange_aeons
Bonus: semicoherent ranting.

This is modeled and rendered in ZBrush, lots of post-processing in Photoshop. This was inspired by a challenge someone posted at Renderosity, but don't bother to follow that link unless you have or want to acquire a membership at aforesaid site, because you won't be able to see that thread without one. And unless you really like nipples, getting a membership at Renderosity is probably not worth your time. The link I include only for completeness.

The challenge was to 'paint with light' — to use colored lights on entirely grayscale objects to, one assumes, good effect. There are four light sources in this image, a small, pale yellow sun on the bottom right and a radial light of the same color and location, and two dim blue-cyan suns on the top left. The 'light source' on the upper right is actually what happens when I play with a gradient and with blending modes in an attempt to hide the end of the neck (literally the end of the neck — it ends in a stump) by darkening the bottom, and decide I like the glowy effect enough to keep it. Cheap, yes, but at least it's not a lens flare.

I seem to be having a lot of trouble getting ZBrush to anti-alias things properly. It's mostly a problem where two objects meet or overlap. I had to pretty much repaint the eyelids and the borders of the horn (which is a compositional disaster, yes, I noticed) even at the completely crazy anti-aliasing settings I was using. Annoying.



Copyright me, all rights reserved, this is not clipart you sticky-fingered bastards, blah blah blah.

Date: 2002-06-19 12:43 pm (UTC)
kiya: (Default)
From: [personal profile] kiya
Yeah, it's much better with the glare-reduction stuffie. Not that I haven't said this over at Over, but, y'know, you went to all this effort to put something here for people to say something about, so I might as well, y'know, put in the effort to say something. ;)

Date: 2002-06-20 08:09 pm (UTC)
From: [identity profile] lstone.livejournal.com
I have to wonder.... does it wear PANTS?

Date: 2002-06-20 08:51 pm (UTC)
From: [identity profile] oneironaut.livejournal.com
That's an excellent question, you total freak.

I'm going to give it a tentative Yes. At the moment I'm having pie-in-the-sky dreams of rebuilding the head in a real modeler (ZBrush is not good for constructing really versatile models), and making an articulated body to go with it. I can already see how it would look -- I can already envision how I'd do the morph targets -- which is the kiss of death: I can't not do it now.

So, either pants or a loincloth. I think pants would be easier to bone. No shirt, probably. And a big-ass spear, which has nothing to do with Witchblade. Nothing.

Date: 2002-07-03 12:04 am (UTC)
From: [identity profile] shaddragon.livejournal.com
Pretty. Pretty bizarre, too, but hey-- that's a /good/ thing. ;)

I've never heard of ZPaint (says the dragon whose latest but definitely most recent passion is 3D modeling)-- what's it? And why pie-in-the-sky?

Date: 2002-07-03 10:26 pm (UTC)
From: [identity profile] oneironaut.livejournal.com
Hey, fancy meeting you here.

Pretty. Pretty bizarre, too, but hey-- that's a /good/ thing. ;)

And thank you.

I've never heard of ZPaint (says the dragon whose latest but definitely most recent passion is 3D modeling)-- what's it?

ZBrush is made by Pixologic (http://www.pixologic.com), and their site probably contains more useful information than I can give you myself, because ZBrush is an odd program, and there isn't anything else on the market enough like it for me to make a useful comparison; you can download the demo there. Ofer Alon (the creator) has a community bulletin board (http://www.pixolator.com) thing, and I do not recommend most of Glen Southern's art (which tends to be alarmingly garish -- I don't get the impression he's got the hang of color theory -- and violently insipid), but he runs ZBrush World (http://www.southerngfx.co.uk/general/zbrushworld/zbrushworld.htm), which contains a lot of useful links and things.

I should warn you that it's not a real modeler -- I think I've said something to that effect elsewhere -- but it's still a sweet little program, once one gets past the bizarre interface, and it's still leaps and bounds better as an organic modeler than Amorphium, never mind all the other things it does.

And why pie-in-the-sky?

Well, at the moment I just plain don't have the skills. I should be able to acquire them. Well, I would be if I weren't pissing all my time away playing Zeus.