I am Possible
Sep. 25th, 2002 10:08 pm
I know nothing of texture. At least, not in Photoshop. I can do texture fine in pastel, but with pastel I've got the paper working for me. I can't do that in Photoshop, because it looks bad: I'm not about to hit my machine with a texture the size of the canvas (considering that the canvas is never less than a thousand pixels square), but if I use one that's any smaller, the tiling is obvious. Anyway, it feels like cheating. I can't use Painter with this damn video card, so I'm stuck with Photoshop, and painting even in Photoshop 7 is far more analagous to working with oil paint than with pastel. Unfortunately, I don't know from oils, so I'm forced to read everything ever written on the subject of digital paint, and when that's done, to just feel my way through.
By now, you've probably noticed the two images in this post. I'd put them behind a cut tag, but as they will increase your load time by all of about eight seconds if your transfer speed never breaks 3k/s, I'm not overly concerned. I was going for concrete, but I think the effect I got is closer to sandstone, in no small part because I've never actually seen concrete that yellow. Whoops. Anyway, if you direct your eyes to the left, you'll see a detail at original size. Sloppy, but it's not really meant to be viewed at that size. Next time I should toss in some graffiti to liven things up; this one took me all of about twenty minutes, so I'm pretty sanguine about it. I finished it not a moment too soon: the kitten took up residence on my stylus hand shortly after I saved the file. No more painting tonight, apparently.If I'm going to be doing art now, I really ought to pick up that stained glassy, art nouveau thing with the really harsh CMYK palette I was working on before the WIP ate me. Somebody remind me to work on that.